Friday, April 8, 2011

Flash 8 ActionScript Bible

Format : PDF
Author : Joey Lott and Robert Reinhardt
Publisher : Wiley Publishing, Inc.
ISBN-13: 978-0-471-77197-5
ISBN-10: 0-471-77197-X
Pages  : 836
Size : 3.5 Mb


Indowebster Server:
    Abook such as this one gets published only with the help of many people. The journey from start to completion involves the generous assistance of many people. Thanks to everyone at John Wiley & Sons for their diligent work to make this book possible.
 
We’d like to specifically thank Chris Webb for his dedication to the project through many editions. And many thanks to Sara Shlaer for her enthusiasm and her work editing this manuscript. We’d like to thank Matt Sutton for his thorough technical edits, for checking each line of code, and for the many helpful comments. Matt’s contributions are apparent each time the examples work.
 
Thanks to Margot Maley Hutchinson of Waterside for picking up this project. The Flash team at Macromedia continues to be a great resource, and we’d like to thank every person on the team for the help they provided. In particular, we’d like to thank Gary Grossman, Erica Norton, Matt Wobensmith, Werner Sharp, Nivesh Rajbhandari, Mike Downey, Jen deHaan, and Peter deHaan.
 
The Flash community is a great resource. Many thanks to those that are willing to ask questions,
speak about differing points of view, challenge popular wisdom, and publish their investigations and discoveries. That makes learning ActionScript so much more accessible. And thank you. It is you, the readers that make this book possible. And your comments help improve each edition. [more...]


Contents at a Glance

Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxiii
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxv

Part I: Getting Started with Flash 8 ActionScript . . . . . . . . . . . . . . . . . 1
Chapter 1: Introducing Flash 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Chapter 2: Learning ActionScript Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Chapter 3: Constructing ActionScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Chapter 4: Working with Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Chapter 5: Getting to Know Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Chapter 6: Debugging and Error Handling . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117

Part II: Using Core Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
Chapter 7: Working with Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
Chapter 8: Using Numbers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Chapter 9: Using Math . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
Chapter 10: Working with Dates and Times. . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
Chapter 11: Working with Strings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211
Chapter 12: Applying Regular Expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225

Part III: Working with Display Objects . . . . . . . . . . . . . . . . . . . . . . 241
Chapter 13: Using Display Objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Chapter 14: Working with Movie Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
Chapter 15: Drawing Programmatically . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297
Chapter 16: Transforming Colors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333
Chapter 17: Applying Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347
Chapter 18: Using the Bitmap API . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365
Chapter 19: Working with Text Fields and Selection. . . . . . . . . . . . . . . . . . . . . . . 397
Chapter 20: Formatting Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 451

Part IV: Scripting Player Control . . . . . . . . . . . . . . . . . . . . . . . . . . 469
Chapter 21: Managing Mouse and Key Interactivity . . . . . . . . . . . . . . . . . . . . . . . 471
Chapter 22: Working with the Stage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 493
Chapter 23: Using Context Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 505
Chapter 24: Understanding the Capabilities and Security Objects . . . . . . . . . . . . . . 513
Chapter 25: Printing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 527

Part V: Working with Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . 539
Chapter 26: Programming Sound . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541
Chapter 27: Managing Video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 567

Part VI: Using Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 579
Chapter 28: Using UI Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 581
Chapter 29: Styling UI Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 637
Chapter 30: Creating Custom Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . 651

Part VII: Managing Data. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 669
Chapter 31: Using Shared Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 671
Chapter 32: Understanding LocalConnection Objects . . . . . . . . . . . . . . . . . . . . . 681
Chapter 33: Programming with the XML and LoadVars Classes . . . . . . . . . . . . . . . . 689
Chapter 34: Using Persistent Socket Communications . . . . . . . . . . . . . . . . . . . . . 713
Chapter 35: Using Web Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 729
Chapter 36: Introducing Flash Remoting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 735
Chapter 37: Managing File Uploads and Downloads. . . . . . . . . . . . . . . . . . . . . . . 743

Part VIII: Working with Flash in Context . . . . . . . . . . . . . . . . . . . . . 751
Chapter 38: Working with Flash in the Web Browser . . . . . . . . . . . . . . . . . . . . . . 753
Chapter 39: Making Movies Accessible and Universal . . . . . . . . . . . . . . . . . . . . . 771
Chapter 40: Scripting for the Flash Stand-Alone Player . . . . . . . . . . . . . . . . . . . . . 785

Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 797

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